The latest U.S. Cellular commercials are trying hard to obfuscate their lack of an Apple offering by highlighting their Android lines and by poking fun at the Apple faithful as lemmings running off a cliff. I shake by head when I hear this because people still don't understand why Apple commands this kind of loyalty. So let me state the obvious. It's not the specs. To borrow from James Carville, "It's the usability, stupid!"
There are many smart phones with better cameras, faster processors and ultra fast 4G networks rocketing them ahead in the specs department. However, in the interest of usability, Apple does the following things:
- Control the hardware. Apple's software is stable because
it's designed to run on a limited line of devices, whereas Google and
Microsoft license their software to just about anyone. If you can't
guarantee the hardware, you can't guarantee the software.
- Control the user experience. Apple will not allow network
providers to dictate device features or create "exclusive" phones for
their service. True, Apple and AT&T did originally have an
exclusivity agreement, but it was truly exclusive so the user experience
never suffered. Samsung learned this the hard way and is now pulling in
the reigns on Verizon, AT&T and Sprint. Network providers may
retaliate by lowering smart phones subsidies, but at least we'll get a
common experience out of it.
- Offer easy OS upgrades for free and not too frequently. This will ensure a quick adoption rate.
- I can't speak for Google, but Microsoft got it all wrong and is now taking a page from Apple's playbook. It took Microsoft over 10 years to get 51% of their users off of Windows XP because they were charging hundreds for features that made us yawn. Windows 8 pricing? $40.
- Apple offers updates every one to two years. Every time I turn on my Xbox 360 or reboot my Win7 machine, I'm getting forced updates with no idea what benefit I'm getting.
- Windows 8 distribution is now more like the iTunes Store. Nix the DVD, and offer downloads
- Design is dictated by usability and vice versa. Engineers
are critical for some things, but leave them out of the design
discussions unless you want key features hidden 8 menu layers deep.
- Apple only introduces features that are mature and stable.
A fast network and 200 megapixel camera are useless if your apps and OS
crash. Apple also control's apps through a tight QA process.
- Don't compete on price. It cheapens your image and invites
the crowds that want to jailbreak your product to death. These folks
then kick and scream to their friends about how it doesn't work.
- Protect your intellectual property. Everyone takes the
pinch zoom for granted and many claim it should be not be patentable
because it's "intuitive", but that's exactly why it deserves a patent!
Someone came up with that idea and they deserve to be paid. Apple also
goes aggressively after unlicensed third party accessory makers. This
may increase the price, but it ensures that these things have some
quality standards.
- Eliminate competition at the point of sale. Apple's own stores sell only Apple products. Now they control the manner in which the products are displayed and have expert help who are qualified to answer questions. Despite a lack of choice for consumers, the stores and the gadgets are exciting enough to draw people in.
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